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Projective Geometric Algebra ILLUMINATEDの目次
Projective Geometric Algebra ILLUMINATEDの目次
Projective Geometric Algebra ILLUMINATEDは,ゲームプログラミングのための3Dグラフィックス数学の著者であるEric Lengyel先生による射影幾何代数の書籍です.
ざっと目を通した感じ,フルカラーで表紙にあるような図も使いながらの説明なので,理解を深められそうです.
書籍のページはこちら
Amazonのサンプルから目次の画像を見ることも可能ですが,テキストで欲しかったのでメモとして残します.
- Preface
- Conventional Mathematics
- The Cross Product
- Homogeneous Coordinates
- Lines and Planes
- Parametric Forms
- Implicit Forms
- Distance Between a Point and a Line
- Intersection of a Line and a Plane
- Intersection of Multiple Planes
- Reflection Across a Planes
- Homogeneous Formulas
- Plane Transformation
- Line Transformation
- Quaternions
- Quaternion Fundamentals
- Rotations With Quaternions
- Interpolating Quaternions
- Dual Quaternions
- Histroical Remarks
- Flat Projective Geometry
- Algebraic Structure
- The Wedge Product
- Bivectors
- Trivectors
- Basis Elements
- Complements
- Antiproducts
- 3D Flat Geometry
- Points
- Lines
- Planes
- Join and Meet
- Duality
- Exomorphisms
- Metric Transformations
- The Metric
- The Animetric
- Bulk and Weight
- Attitude
- Inner Products
- Norms
- Bulk and Weight Norms
- Unitization
- The Geometric Norm
- Euclidean Distances
- Duals
- Interior Products
- Contractions
- Projection and Rejection
- Euclidean Angles
- Parametric Forms
- Expansions
- Geometric Projection
- 2D Flat Geometry
- Dependencies
- Historical Remarks
- Algebraic Structure
- Rigid Transformations
- The Geometric Product
- Dual Numbers
- Reflection and Rotation
- Reversion
- Reverse and Antireverse
- Dual Identities
- Geometric Constraint
- Euclidean Isometries
- Reflection
- Rotation
- Translation
- Inversion
- Transflection
- Motors
- Motion Operator
- Parameterization
- Line to Line Motion
- Matrix Conversion
- Implementation
- Flectors
- Reflection Operator
- Matrix Conversion
- Implementation
- 2D Rigid Transformations
- Operator Duality
- Complement Isometries
- Transformation Groups
- Quaternions Revisited
- Historical Remarks
- Round Projective Geometry
- Construction
- 3D Round Geometry
- Representations
- Duals
- Carriers
- Centers
- Containers
- Partners
- Attitude
- Norms
- Alignment
- Dot Products
- Round Points
- Spheres
- Partners
- Conjugates
- Containment
- Join and Meet
- Expansions
- 2D Round Geometry
- Degrees of Freedom
- Conformal Transformations
- Generalized Operators
- Rigid Transformations
- Sphere Inversion
- Circle Rotation
- Dilation
- Duals and Complements
- 2D Conformal Transformations
- Generalized Operators
- Multiplication Tables (実際のページにはComformal Productsと書いてある)
- Geometric Properties
- Point (3D)
- Line (3D)
- Plane (3D)
- Round Point (3D)
- Sphere (3D)
- Dipole (3D)
- Circle (3D)
- Point (2D)
- Line (2D)
- Round Point (2D)
- Circle (2D)
- Dipole (2D)
- Notation Referencec
- Bibliography (参考文献)
- Index (索引)
Discussion