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Unreal Engine 入門 02
ピン留めされたアイテム
04 Build a Third Person Character from Scratch Overview
Build a Third Person Character from Scratch: Introduction
Creating the Assets and Setting Defaults
Adding a Basic Camera and Placing the Character in the World
Setting up Inputs and Building Control Systems
Alternative Camera 1: Over the Shoulder
進捗
Alternative Camera 2: Freely Rotating Camera
次
Creating Blendspaces
Setting up a Simple Animation Blueprint
次
Expanding on the Animation Blueprint with State Machines and Leaning
Adding Jump to the Character
Adding Jumping to the Animation Blueprint
次
Adding Alternative Jumps and Landings
Expanding the Jump System with the Jetpack
Finishing the Jetpack
Playtesting Our Character and Conclusion
ラーニングパス、
Welcome to Game Development
を進めていく。
以下は既に履修済み
01 Intoroduction
02 First Game
03 は素材のリンクなので 04 から
04 Build a Third Person Character from Scratch Overview
が完了したので閉じる
このスクラップは2023/03/01にクローズされました