Siv3D Reference v0.6.10 [English]
無料で読める本
Siv3D is a C++20 framework for visualization and interaction for 2D/3D games, media art, visualizers, simulators, etc. ◆ Supported Version OpenSiv3D v0.6.10 https://github.com/Siv3D/OpenSiv3D ◆ 日本語 https://zenn.dev/reputeless/books/siv3d-documentation ◆ Contribute to the translation https://github.com/Reputeless/Zenn.Public/tree/main/books/siv3d-documentation-en
Chapters
About
Getting Started (Installing the Siv3D SDK)
Hello Siv3D Program
Featured Examples
Tutorial 01 | Basics
Tutorial 02 | Drawing Shapes
Tutorial 03 | Making Animation
Tutorial 04 | Drawing Shapes (Advanced)
Tutorial 05 | String
Tutorial 06 | Data Structure
Tutorial 07 | 2D Geometry Intersection
Tutorial 08 | Drawing Images
Tutorial 09 | Videos
Tutorial 10 | Formatting and Parsing
Tutorial 11 | GUI
Tutorial 12 | Random
Tutorial 13 | Date and Time
Tutorial 14 | Drawing Text
Tutorial 15 | Window and Scene
Tutorial 16 | Keyboard
Tutorial 17 | Mouse
Tutorial 18 | Utility Functions
Tutorial 19 | Audio
Tutorial 20 | Asset Management
Tutorial 21 | 2D Render States
Tutorial 22 | Effect
Tutorial 23 | File System
Tutorial 24 | Text File
Tutorial 25 | Configuration File
Tutorial 26 | Binary File
Tutorial 27 | File Dialog
Tutorial 28 | Drag and Drop
Tutorial 29 | HTTP Client
Tutorial 30 | Embedding Resource Files
Tutorial 31 | Scene Manager
Tutorial 32 | Gamepad
Tutorial 33 | Image Processing
Tutorial 34 | Render Texture
Tutorial 35 | 2D Shader
Tutorial 36 | Drawing 3D Geometries
Tutorial 37 | Drawing 3D Geometries (Advanced)
Tutorial 38 | 3D Geometry Intersection
Tutorial 39 | Microphones and Webcams
Tutorial 40 | TCP Connections
Tutorial 41 | Releasing Your Application
Tutorial 42 | Further Information
Samples | Game
Samples | Application
Samples | Graphics
Samples | Algorithms and Data Structures
Samples | UI
Samples | Image Processing
Samples | 2D Physics
Samples | Devices
Samples | External Web Sites
Community | Joining the Siv3D Community
Support
Community | Becoming a sponsor
Compiling From Source
テクニック | Siv3D プログラミング上達ガイドライン
テクニック | 開発生産性の向上
コース | 円を配置する
コース | 三目並べ
コース | グラフ(ネットワーク)の描画
コース | ゲームランチャー
コース | 簡易版チュートリアル
Troubleshooting Installation Issues
Troubleshooting Applications
API Reference | B
API Reference | C
API Reference | P
API Reference | Q
API Reference | R
API Reference | S
API Reference | T
API Reference | U
API Reference | Z
Author
Siv3D, cppmap 作者 / C++17 入門書『冒険で学ぶ はじめてのプログラミング』 (技術評論社) / 未踏ジュニア メンター / C++ プログラミング講座・プライベートレッスン・技術相談は http://ryo-suzuki-contact.github.io
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