Closed4
Substrate で Asset を発行する
Substrate に Asset pallet を追加して、独自アセットを発行してみたい。
git clone -b v3.0.0 --depth 1 https://github.com/substrate-developer-hub/substrate-node-template
cd substrate-node-template
cargo build --release
git clone -b v3.0.0 --depth 1 https://github.com/substrate-developer-hub/substrate-front-end-template
cd substrate-front-end-template
yarn install
runtime/Cargo.toml
[dependencies] に pallet-assets を指定
[feature] std に pallet-assets/std を追加
pallet の Config を設定する
parameter_types! {
pub const StringLimit: u32 = 100;
pub const AssetDepositBase: u32 = 500;
pub const AssetDepositPerZombie: u32 = 500;
pub const MetadataDepositBase: u32 = 500;
pub const MetadataDepositPerByte: u32 = 500;
}
impl pallet_assets::Config for Runtime {
type Event = Event;
type Balance = u32;
type AssetId = u64;
type Currency = pallet_balances::Module<Runtime>;
type ForceOrigin = frame_system::EnsureRoot<AccountId>;
type AssetDepositBase = AssetDepositBase;
type AssetDepositPerZombie = AssetDepositPerZombie;
type StringLimit = StringLimit;
type MetadataDepositBase = MetadataDepositBase;
type MetadataDepositPerByte = MetadataDepositPerByte;
type WeightInfo = ();
}
// Create the runtime by composing the FRAME pallets that were previously configured.
construct_runtime!(
pub enum Runtime where
Block = Block,
NodeBlock = opaque::Block,
UncheckedExtrinsic = UncheckedExtrinsic
{
System: frame_system::{Module, Call, Config, Storage, Event<T>},
RandomnessCollectiveFlip: pallet_randomness_collective_flip::{Module, Call, Storage},
Timestamp: pallet_timestamp::{Module, Call, Storage, Inherent},
Aura: pallet_aura::{Module, Config<T>},
Grandpa: pallet_grandpa::{Module, Call, Storage, Config, Event},
Balances: pallet_balances::{Module, Call, Storage, Config<T>, Event<T>},
TransactionPayment: pallet_transaction_payment::{Module, Storage},
Sudo: pallet_sudo::{Module, Call, Config<T>, Storage, Event<T>},
// Include the custom logic from the template pallet in the runtime.
TemplateModule: pallet_template::{Module, Call, Storage, Event<T>},
Assets: pallet_assets::{Event<T>} // 追加した
}
);
これでビルドは通った。
asset pallet のメニューが表示されたが、、、 asset を発行はできない。
理解しないで設定しているから全然だめ。。。
このスクラップは2022/05/15にクローズされました