Open1
UnityWebSync
void Start()
{
Application.deepLinkActivated += OnDeepLinkActivated;
if (!string.IsNullOrEmpty(Application.absoluteURL))
{
OnDeepLinkActivated(Application.absoluteURL);
}
}
void OnDeepLinkActivated(string url)
{
// カスタムスキーマからURLを抽出
var uri = new System.Uri(url);
var query = System.Web.HttpUtility.ParseQueryString(uri.Query);
string receivedUrl = query.Get("url");
Debug.Log("Received URL: " + receivedUrl);
// ここでURLをUnityエディタに反映させるロジックを追加
}