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AIエージェントでも正しくiOSテストを実行させるためのTesting Guide
AIエージェントでも正しくiOSテストを実行させるためのTesting Guide
多くのAIエージェントや自動化ツールは、Swiftプロジェクトを見ると反射的に swift test を実行しようとします。しかし、iOS向けのフレームワークやライブラリでは swift test は使用できず、xcodebuild と iOSシミュレータを使う必要があります。
そのため、以下のようなテスト実行ドキュメントをリポジトリや、AGENTS.mdなどに記載し、AIエージェントに誤ったテスト実行をさせないようにすることが重要です。
以下のmarkdownでは、iOSプロジェクトをテストするための具体的な手順とコマンド例を示しています。
# Testing Guide
This project is a Swift library for iOS applications. Use the `xcodebuild` command-line tool to run tests.
## Prerequisites
1. Ensure Xcode is installed
2. Verify command line tools are configured:
```bash
xcode-select --install
```
## Check Available Test Devices
To run tests on the latest iOS standard devices (such as iPhone 17), first check available simulators:
```bash
# Check available iPhone devices
xcrun simctl list devices available | grep "iPhone" | grep -v "Pro" | grep -v "Plus"
```
## Test Execution Steps
### 1. Check Available Schemes
First, identify the correct scheme name for this project:
```bash
# List available schemes
xcodebuild -list
```
### 2. Get Device ID
Obtain the ID for standard iPhone devices (with latest OS) such as iPhone 17:
```bash
# Get iPhone 17 device ID
DEVICE_ID=$(xcrun simctl list devices available | grep "iPhone 17" | head -1 | grep -o '[0-9A-F]\{8\}-[0-9A-F]\{4\}-[0-9A-F]\{4\}-[0-9A-F]\{4\}-[0-9A-F]\{12\}')
echo "Device ID: $DEVICE_ID"
```
### 3. Build Project
```bash
# Build Swift package (replace SCHEME_NAME with the actual scheme from step 1)
xcodebuild -scheme SCHEME_NAME -destination "platform=iOS Simulator,id=$DEVICE_ID" build
```
### 4. Run Tests
```bash
# Execute tests (replace SCHEME_NAME with the actual scheme from step 1)
xcodebuild -scheme SCHEME_NAME -destination "platform=iOS Simulator,id=$DEVICE_ID" test
```
## Useful Command Examples
### One-liner Execution
```bash
# Get device ID and run tests in one command (replace SCHEME_NAME with actual scheme)
DEVICE_ID=$(xcrun simctl list devices available | grep "iPhone 17" | head -1 | grep -o '[0-9A-F]\{8\}-[0-9A-F]\{4\}-[0-9A-F]\{4\}-[0-9A-F]\{4\}-[0-9A-F]\{12\}') && xcodebuild -scheme SCHEME_NAME -destination "platform=iOS Simulator,id=$DEVICE_ID" test
```
### Testing on Multiple Devices
```bash
# Test on iPhone 17 and iPhone 16 (replace SCHEME_NAME with actual scheme)
for device in "iPhone 17" "iPhone 16"; do
DEVICE_ID=$(xcrun simctl list devices available | grep "$device" | head -1 | grep -o '[0-9A-F]\{8\}-[0-9A-F]\{4\}-[0-9A-F]\{4\}-[0-9A-F]\{4\}-[0-9A-F]\{12\}')
echo "Testing on $device (ID: $DEVICE_ID)"
xcodebuild -scheme SCHEME_NAME -destination "platform=iOS Simulator,id=$DEVICE_ID" test
done
```
## Troubleshooting
- If simulators are not found, download them in Xcode
- If build fails, check dependencies:
```bash
swift package resolve
```
- If tests fail, check detailed logs:
```bash
xcodebuild -scheme SCHEME_NAME -destination "platform=iOS Simulator,id=$DEVICE_ID" test -verbose
```
## Important Notes
- Prioritize standard iPhone devices (iPhone 17, iPhone 16, etc.)
- Use standard models rather than Pro, Plus, or Max variants for testing
- Use simulators with the latest iOS versions installed
## Swift Package Manager Commands Limitations
**⚠️ `swift run` and `swift test` commands do not work in this project** due to the following reasons:
- **iOS Target**: This library targets iOS platforms, which require simulators or physical devices to run. Swift Package Manager's `swift run` and `swift test` commands only work with macOS-compatible targets.
- **Xcode Project Integration**: When a Swift package is integrated with Xcode projects (`.xcodeproj`) or workspaces, the build system expects to use Xcode's build tools rather than SPM directly.
- **Framework Dependencies**: iOS libraries often depend on iOS-specific frameworks that are not available in the SPM command-line environment.
**Use `xcodebuild` instead** as documented above for proper iOS testing and building.
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