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Transforming Your Work into an Enjoyable Experience by Changing the Rules
When there is a task that you understand is necessary but somehow can't get motivated for, it might be helpful to incorporate "gamification" and adopt a perspective of performing work like a game.
I've summarized several viewpoints below, so please look for anything that makes you feel, "Exactly, this is the element I'm missing," and try adding a bit of a "strategy" element (there might be some overlap).
- Goals: Set specific goals to make it possible to search for strategies.
- Rewards: Set what can be gained through achievement to clarify the returns and benefits.
- Challenge: Increase the difficulty to gain curiosity and a sense of achievement.
- Constraints: Intentionally limit options to allow for the exploration of alternative methods.
- Evaluation: Use regular feedback to continuously feel your own growth and sense of accomplishment.
- Competition: Incorporate competitive elements to gain motivation for improvement.
- Collection: Gain motivation to continue by acquiring and collecting something.
- Enhancement: Enjoy the process of envisioning your own ideal state.
- Interaction: Find enjoyment and support through interaction with others.
- Progress: Visualize the completion rate to confirm results and gain a sense of achievement.
- Narrative: Add story elements to enable immersion.
- Penalties: Set penalties to work with a sense of tension.
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